Data World Ultra
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|Data World Ultra|
|Developer||Underground PWN Mafia|
|May 20, 2009 (Eastshield), May 22, 2009 (Pengolia), June 2, 2009 (Trans-Antarctica)|
|Exclusive to USA|
The storyline focuses on a human brought to Antarctica on Club Penguin Island by Billybob to save the island. Penguins and other creatures have been losing their memories and becoming feral and the city has fallen into disarray. The goal of the player, who is represented by a young boy whose name is given as "Hero" (this is a common naming convention for RPG protagonists), is to save the island by helping creatures recover their memory and return to the city.
The gameplay revolves around raising a Blue baby or a Pink baby (Blue for male creatures, pink for female) evolving into a stronger creature. A creature partner will die with age, and return to an egg eventually, so the player has to raise it again.
To raise a creature partner, the player must train it, feed it, let it rest and take it to a bathroom. A pink baby or blue baby will take 5 days of care before it evolves.
The other main part of gameplay is battle. The player's partner creature fight the creatures that have become aggressive due to a crisis on Club Penguin Island. Partner creatures begin the game with a few basic skills, but acquire more as they progress in levels through the game.
The game revolves around a young human, the protagonist, who is drawn into the USA through a portal. Billybob greets and asks him a few questions, the answers to which determine whether he begins with an Pink Baby or a Blue Baby. His goal is to travel around Club Penguin Island, locating all of the resident creatures of Club Penguin City who have turned feral and bring them back, raising creature partners in the process. He must eventually confront the antagonist, Sanity Penguin, a hacker whom has built a gigantic robotic dog (as seen in the box art) and save the USA from destruction.
Obtainable creatures can evolve to better and stronger creatures depending on certain conditions. A wild creature from each species can be recruited to Club Penguin City, excluding all baby creatures (already present).
|Blue Baby||Bugzy||Battle/Earth||Giga Scissor Claw (Bugzy lunges forward at his opponent)|
|Pink Baby||Luce||Battle/Air||Luminosity (Luce shoots a beam of light)|
|Blue Baby||Robo-Gary||Mech||Giga Blaster (Robo-Gary's chest opens up, and shoots two missiles)|
|Pink Baby||Eve Lendfell||Air||Coffee Pour (Eve Lendfell drowns her foe in coffee)|
|Blue Baby||Putrid Moldy Penguin||Filth||Party Time (Putrid Moldy Penguin summons a gigantic poop, and throws it at his enemy)|
|Blue Baby||Explorer||Water||Shovel Whack (Explorer pulls out a shovel, and whacks his enemy)|
|Blue Baby||Fred||Fire||Raining Books (Fred causes a rain of books, damaging all in the area)|
|Blue Baby||Speeddasher||Water||Typhoon (Speeddasher creates a small vortex, damaging all in the area)|
|Blue Baby||Tails6000||Battle||Fast Attack Dive (Tails quickly runs to his opponent, hitting them hard)|
|Pink Baby||Mabel||Battle/Earth||Boring Speech (Mabel drones on about a topic, dealing damage)|
|Pink Baby||Lobelia Sackville||Filth||Complaining (Lobelia insults an enemy, dealing damage)|
|Blue Baby||Dancing Penguin||Battle/Earth||Breakdance (Dancing Penguin breakdances on the enemy, dealing damage)|
|Pink/Blue Baby||Mwa Mwa Penguin||Filth||Rattler (Mwa Mwa Penguin throws a rattler)|
|Blue Baby||Link||Fire||Nova Blast (Link shoots out a gigantic fireball, damaging all in its path)|
|Blue Baby||Kwiksilver||Water||Time Disrupt (Kwiksilver freezes time, allowing him to use techniques)|
|Blue Baby||Mayor McFlapp||Air||Squawk (Mayor McFlapp does an ear-piercing quack, dealing damage to all enemies in the area)|
|Blue Baby||ClockWerk||Mech||Talon Slice (Clockwerk attacks an enemy with his talons, dealing damage)|
|Blue Baby||Triskelle||Water||Tidal Wave (Triskelle summons a Tidal wave, dealing damage to all enemies in the area)|
|Blue Baby||ZapWire||Mech||Data Crusher (ZapWire temporarily converts the terrain to binary, dealing damage to all enemies in the area)|
|Blue Baby||Ninjinian||Air||N-Stryk (Ninjinian bends invisible lightning, and shoots the lightning out to all enemies from nowhere)|
|Blue Baby||Sonicspine31||Battle||Speedy Tornado (Sonicspine spins around very quickly, which turns him into a tornado that can suck in his enemies inside)|
|Blue Baby||Fake Tails6000||Battle||Spinning Spray (Fake Tails grabs an bottle of hot sauce and sprays it at his opponent while he spins)|
|Pink Baby||Maddieworld||Earth/Water||Super Sing (Maddie sings at such a loud volume the foe's head hurts, resulting in a KO.)|
|Blue Baby||Star Kirby12||Battle||Ultra Mode|
|Blue Baby||Richperson||Mech||Data Catch(gets opponent data and weakens them.)|
|Pink Baby||Coraline||Water||Bash-o-Missiles - and poison buttons too! (Missiles fly out from her skirt. Purple poison buttons are mixed in the attack.|
Techniques can be learned from either battling enemies, or training in the gym. Gym training has a very rare chance of learning a technique, whilst battling greatly improves the chances. Wild creatures that are fought must use the technique in battle, and the creature partner must be able to learn it. Each technique used uses a certain amout of Magic Points, and the best techniques are from the Mech category.
|Name||Power||MP Cost||Element||Range||Special||Description||Available For|
|Fire Tower||155||81||Fire||Long||Stun||Creature raises up and a pillar of flame shoots up from under the target. Can be knocked out of it easy in mob battles or by enemies with fast techs, but never misses, and is rarely blocked.||Link, Fred|
|Prominence Beam||444||183||Fire||Long||Flat||Creatures fire this searing beam kamehameha style, others breathe it out after a strong inhale. Somewhat long charge-up time gives medium and fast techs plenty of time to interrupt the attack, but if they're not on the ball, prominence beam toasts them.||Link, Fred|
|Spit Fire||66||30||Fire||Long||None||The basic fire tech is a quick spit of a relatively slow fireball. Near-impossible to interrupt, but easy to dodge at range.||Link, Fred|
|Red Inferno||210||170||Fire||Wide-Area||None||Creature rears back and breathes a spray of fire. Can be interrupted by a quick attack. The initial stream is concentrated on one target, but once it hits it fans out to hit other creatures behind the enemy.||Link, Fred|
|Magma Bomb||279||132||Fire||Long||Confusion||Creature rears back and tosses a ball of magma which homes in on the target and explodes. Enough time spent charging to interrupt the attack, but once it's in the air, there's no escape but to block it.||Link, Fred|
|Infinity Burn||488||264||Fire||Wide-area||Stun||An extreme version of Fire Tower. A bit slower to start, but area-effect and more powerful.||Link, Fred|
|Heat Laser||84||105||Fire||Wide-area||Flat||Creature rears back and a red zone grows around him, which bursts to cover the screen, damaging all nearby enemies. There's a significant time in which the attack can be interrupted, but otherwise faster than most wide-area attacks.||Link, Fred|
|Meltdown||400||318||Fire||Wide-area||Stun||The creature surrounds itself in a pool of lava, then jumps up and nearby enemies get hit. A bit slow on the startup, but effective nonetheless.||Link, Fred|
|Tremar||178||168||Battle||Wide-area||None||Creature hits the ground and boulders go in all directions. Quick but avoidable.||Bugzy, Tails6000, Mabel, Dancing Penguin, Fake Tails6000, Star Kirby12|
|Muscle Charge||0||66||Battle||User||Increases Offense by large amount.||You are vulnerable while using this tech, but the attack can't be stopped.||Bugzy, Tails6000, Luce, Sonicspine31, Fake Tails6000, Star Kirby12|
|War Cry||0||42||Battle||User||All stats go up by a small amount||Like muscle charge, you can be hit while using this, but it still goes off.||Bugzy, Tails6000, Luce, Sonicspine31, Fake Tails6000, Star Kirby12|
|Sonic Jab||52||18||Battle||Short||None||Quick, very quick. If you're close, you can stop most attacks with this.||Bugzy, Tails6000, Sonicspine31, Star Kirby12|
|Dynamite Kick||193||99||Battle||Short||Stun||Creature kicks with both legs. Medium speed.||Bugzy, Tails6000, Fake Tails6000, Sonicspine31, Star Kirby12|
|Counter||285||165||Battle||Short||Confusion||You can't really attack with this, but if your creature has it and blocks a short-range attack, he will sometimes grab the attacker and hit them with this.||Bugzy, Tails6000, Fake Tails6000, Sonicspine31, Star Kirby12|
|Megaton Punch||320||186||Battle||Short||Stun||The wind-up... and the smash! A bit slow to charge, but devastating, even damaging blocking opponents.||Bugzy, Tails6000, Luce, Dancing Penguin, Fake Tails6000, Sonicspine31, Star Kirby12|
|Buster Dive||500||258||Battle||Long||Confusion||Creature charges up and dashes forward, exploding into their foe. Totally devastating attack, but difficult to hit with between inaccuracy and charge time.||Bugzy, Tails6000, Mabel, Sonicspine31, Fake Tails6000, Star Kirby12|
|Thunder Justice||586||330||Air||Long||Stun||Creature sends a bolt skywards, which comes down onto the foe, hard. Short time to interrupt the attack, and cannot dodge. Most foes can at least trade hits while waiting for the lightning to strike, however.||Luce, Eve Lendfell, Mayor McFlapp, Ninjinian|
|Spinning Shot||389||150||Air||Long||None||Creature spins for a vulnerable moment, then three wind blades come out. Strong attack and can hit two and sometimes three enemies, but gives creature a brief moment of vulnerability||Luce, Eve Lendfell, Mayor McFlapp, Ninjinian|
|Electric Cloud||120||69||Air||Long||Stun||After a short charge up, a charged cloud floats onto the enemy. Can't be dodged, but otherwise weak.||Luce, Eve Lendfell, Mayor McFlapp, Ninjinian|
|Megalo Spark||382||174||Air||Long||Stun||Creature quickly charges up a ball of electricity which flies straight at the enemy. Great for stand-up fights, but if the opponent is on the move it misses often.||Luce, Eve Lendfell, Mayor McFlapp, Ninjinian|
|Static Elect||85||45||Air||Short||Stun||Creature charges up for half a second and tazers his foe. The charge up gives most creatures a chance to walk out of range.||Luce, Eve Lendfell, Mayor McFlapp, Ninjinian|
|Wind Cutter||178||93||Air||Long||None||Creature flies up and sends a razor disk at the foe. Quick but mid-power.||Luce, Eve Lendfell, Mayor McFlapp, Ninjinian|
|Confused Storm||225||216||Air||Wide-area||Confusion||A colorful swirl fills the screen, then rainbow waves emanate from the creature and hit the foes. The time before the rainbow waves is ample opportunity to interrupt the attack.||Luce, Eve Lendfell, Mayor McFlapp, Ninjinian|
|Hurricane||366||255||Air||Wide-area||Confusion||The creature flies into the air, forms a tornado aroundintself, begs the opponent to interrupt the attack for a couple of seconds, then punishes them for their ineptitude by hitting them with a powerful wave of air.||Luce, Eve Lendfell, Mayor McFlapp, Ninjinian|
|Poison Powder||117||171||Earth||Wide-area||Poison||Creature sprays a bunch of little pink balls into the air, which come down and hit its enemies. Hard to defend against. If a creature has been attacked with Poison Powder, it will take damage for a period of time.||Mabel, Dancing Penguin|
|Bug||500||354||Earth||Long||Flat||Creature realeases several bugs, one of which crawls up target's back and explodes.||Mabel, Dancing Penguin, Bugzy|
|Mass Morph||0||30||Earth||User||Raises all stats by a small amount, defense by a large amount.||Like all stat boosters, you are vulnerable while the animation goes on, but the stat boost can't be stopped.||Mabel, Dancing Penguin|
|Insect Plague||58||96||Earth||Long||Poison||A pink cloud slowly floats toward the enemy. When they touch it, they pause, then take damage. If a creature has been attacked with Insect Plague, it will take damage over time.||Mabel, Dancing Penguin, Bugzy|
|Charm Perfume||180||210||Earth||Wide-area||Confusion||A pink cloud slowly spreads out and damages all nearby enemies.||Mabel, Dancing Penguin, Maddieworld|
|Poison Claw||62||51||Earth||Short||Poison||Creature walks up, hits the opponent, and they sometimes get poisoned. Fast attack.||Mabel, Dancing Penguin, Bugzy|
|Danger Sting||157||102||Earth||Short||Flat||Creature hits foe. Fast attack. You can tell this attack from poison claw by a high-pitched noise preceding the strike.||Mabel, Dancing Penguin|
|Green Trap||310||147||Earth||Long||Stun||A trail of roots sprouts between attacker and target. When it reaches target, a mass of brambles sprouts around him. Tough to dodge, and stuns often.||Mabel, Dancing Penguin|
|Giga Freeze||264||120||Water||Long||Stun||Ice breath with enough of an inhale to break the attack during casting.||Triskelle, Explorer, Kwiksilver, Speeddasher|
|Ice Statue||424||186||Water||Long||Stun||The creature points at their enemy, and it is quickly encased in ice.||Triskelle, Explorer, Kwiksilver, Speeddasher, Maddieworld|
|Winter Blast||120||169||Water||Wide-area||Stun||The creature twirls in the air and a blizzard covers the screen, which hits all other creatures a second later. Near-impossible to interrupt, impossible to dodge.||Triskelle, Explorer, Kwiksilver, Speeddasher|
|Ice Needle||126||78||Water||Long||Stun||A quick but weak attack with a dagger of ice.||Triskelle, Explorer, Kwiksilver, Speeddasher|
|Water Blit||211||102||Water||Long||None||A strong, but slow attack where the creature charges up and spits out a ball of water.||Triskelle, Explorer, Kwiksilver, Speeddasher|
|Aqua Magic||0||36||Water||User||Raises all stats||This attack is easily mistaken for war cry. The difference is that droplets of water rise up around the creature instead of balls of light.||Triskelle, Explorer, Kwiksilver, Speeddasher|
|Aurora Freeze||430||258||Water||Wide-area||Flat||Creature charges up for way too long, during which sparkles of light are drawn towards it and then are shot up into the sky. Then, an aurora appears and all enemy creatures are struck down.||Triskelle, Explorer, Kwiksilver, Speeddasher|
|Tear Drop||60||42||Water||Long||Flat||Creature summons up a drop of water above an enemy's head, which then falls on the foe. Can be dodged, but is tough. Tough also to interrupt.||Triskelle, Explorer, Kwiksilver, Speeddasher|
|Power Crane||226||126||Mech||Long||None||Creature rears back and sends a huge mechanical arm at foe. If enemy moves while charging up, they will likely avoid it, but otherwise accurate enough.||ZapWire, ClockWerk, Robo-Gary, Richperson|
|All Range Beam||573||330||Mech||Wide-area||None||This attack is a true room-clearer. Impossible to interrupt (though you are vulnerable while the attack is happening), wide area, and horribly powerful. There are safe spots at longer ranges, but most creatures will suffer for being there to see this one.||ZapWire, ClockWerk, Robo-Gary, Richperson|
|Metal Sprinter||150||165||Mech||Wide-area||None||Creature summons a pile of junk (specifically microchips) and sends it in all directions. Quick enough, but can be interrupted and dodged.||ZapWire, ClockWerk, Robo-Gary, Richperson|
|Pulse Laser||389||168||Mech||Long||None||A swarm of little blue pulses fan out and converge on the target. The attack can be broken while the creature is charging up,but this is difficult. The attack can hit nearby bystanders as it fans out to home in on the target. An excellent attack.||ZapWire, ClockWerk, Robo-Gary, Richperson|
|Delete Program||430||219||Mech||Long||Flat||A stream of data wraps around the target and they take damage. Quick to come out, but a good window to break the attack exists while the data is circling around.||ZapWire, ClockWerk, Robo-Gary, Richperson|
|DG Dimension||722||420||Mech||Wide-area||None||Attacker summons all creatures into a wireframe world where floating cubes redefine pain. Can be interrupted if other creatures are fast, but otherwise they're in for a whole new world of suffering.||ZapWire, ClockWerk, Robo-Gary, Richperson|
|Full Potential||0||99||Mech||User||All stats rise by a large amount||Several gears swirl out from underneath the creature. Creature is vulnerable while this is happening, but it's already too late to stop the stat boost.||ZapWire, ClockWerk, Robo-Gary, Richperson|
|Reverse Program||256||297||Mech||Long||Flat||Two meters and various other data surround attacker and target. When meter counts off around target, they take damage. Easy to interrupt, can't dodge, and almost impossible to block||ZapWire, ClockWerk, Robo-Gary, Richperson|
|Skunk Breath||88||75||Filth||Long||Stun||Creature breathes brown clouds at the target.||Putrid Moldy Penguin, Lobelia Sackville, Mwa Mwa Penguin|
|Poop Speed Toss||122||96||Filth||Long||Poison||Creature tosses a small pile of poop at target.||Putrid Moldy Penguin, Lobelia Sackville, Mwa Mwa Penguin|
|Big Poop Toss||211||192||Filth||Long||Confusion||Creature creates a large pile of poop and tosses it on the target's head.||Putrid Moldy Penguin, Lobelia Sackville, Mwa Mwa Penguin|
|Big Round Toss||211||282||Filth||Wide-area||Confusion||Creature creates a large pile of poop and tosses it on the target. The pile then explodes into several smaller piles, which fan out in all directions.||Putrid Moldy Penguin, Lobelia Sackville, Mwa Mwa Penguin|
|Poop Round Toss||75||120||Filth||Wide-area||Poison||Creature creates a small pile of poop and tosses it in the air. It spreads out and hits other creatures in the area.||Putrid Moldy Penguin, Lobelia Sackville, Mwa Mwa Penguin|
|Round Speed Toss||122||216||Filth||Wide-area||Poison||Creature creates a small pile of poop and tosses it at the target. The pile of poop explodes into several other piles which spray in all directions.||Putrid Moldy Penguin, Lobelia Sackville, Mwa Mwa Penguin|
|Horizontal Kick||53||24||Filth||Short||None||Creature turns sideways and kicks foe with a spray of odor.||Putrid Moldy Penguin, Lobelia Sackville, Mwa Mwa Penguin|
|Ultimate Poop Doom||333||333||Filth||Wide-area||Flat||Several large piles of poop fall from the sky around the target. Then a giant pile lands right on them. Relatively easy to interrupt, as the target can break the attack while the smaller poops are falling.||Putrid Moldy Penguin, Lobelia Sackville, Mwa Mwa Penguin|
|Spirits of Light||412||565(656 with Turbo Pack)||Light||All-areas||Stun, Poison, Burn, Dizzy, or all(depends on the color)||A random Spirit of Light will come to the side of the character and raise S, X, Z, or A. The player will do an attack based on the color. These are unlocked when one is saved during a battle. Also, if the character is equipped with the Turbo Pack, the power goes up by 91.||Star Kirby12, Richperson|
|Fly||0||0||Air||N/A||N/A||The character will fly up for 5 turns. Regular attacks cannot hurt the character.||Star Kirby12, Bugzy, Richperson, Link, Ninjinian|
The gameplay requires the player to tend to the needs of their creature, such as feeding them, taking them to the toilet, curing their sickness, and putting them to bed, whilst training him or her to become stronger. The whole concept of the game is about evolution, and depending on the weight, care mistakes, training stats, happiness and discipline, and other assorted requirement, the creature a blue baby or pink baby will evolve to will vary.
When a creature has reached a certain age, it will die, but return as a baby. The player may choose which baby it wants to take care of, and the baby it chooses remembers all of its techniques.
However, if in the circumstances that a creature dies due to sickness, or it loses all its life, the next baby will forget some techniques its predecessor learnt, and the decision whether the next creature will be a pink baby or blue baby is at random.
Another core function of the game is battling wild creatures found in the forest and other assorted places. Depending on the amount of battles and win % gained, it also affects evolution. Some wild creatures fought in a battle will make the player's creature learn a technique once defeated. Techniques also affect evolution, and depending on how many techniques a creature has learnt, evolution will vary.
Evolution can also be forced on a creature with special items, such as the Insect Pincer, which when given to a Pink or Blue Baby, it will instantly evolve to Bugzy.
The use of the Snowtendo DS's touch-screen capabilities with the game held the player's items that he/she collected during their adventure. When a player uses the stylus on items, a menu pops up with the commands "Use", "Move", and "Drop" selecting one of the options in the menu will either give the item to the player's creature, move the item to a different spot, or drop the item, destroying it in the process.
Another core component of Data World Ultra is training a player's creature in the gym. A player can train their creature in the fields of;
- Hit Points (HP): Increases the health meter of the creature.
- Magic Points (MP): Increases the magic meter of the creature.
- Offense: Increases the damage dealt by the creature.
- Defense: Increases chance to block attacks.
- Speed: Increases reaction time of creature, allowing it to attack faster.
- Brains: Increases chance to learn technique when fighting wild creatures, and small chance to learn technique while training in the Brains field.
Depending on the parameters in training, evolution will also vary.
Data World Ultra also possesses online Wi-Fi capabilities, allowing users to save their creature, and battle against an online opponent with it. Tournaments across the USA are held once every month, and the winner takes home a lifetime supply of Judgies.
- Snowtendo's Game Magazine rated the game a 9.0, praising Data World Ultra for the originality, excessive use of the touch screen, and longevity, but criticised the glitches in the game, such as the Jukebox in Billybob's igloo when a player recruited Eve Lendfell, it crashed the game.
- Metacritic rated the game a 92% out of 100%, praising Data World Ultra for its difficulty, fun factor, and graphics, but criticised that the game used unnecessary use of the touch screen.
- Like the UPM's earlier game Villain To Hero, Bugzy intended to publish it for UPM members only, but liked the idea of gaining more money.
- It has been a controversial question to MAIers prior to the game's release. They understood the fact that the first game could have been self-made, but they are getting the suspicion of either Snowtendo, Electronic Arts or another developer whom had helped them. So far, Bugzy denies this.
- Maddieworld, and the tech team of Mist Island are currently making this game for the Vii.
- Eve Lendfell
- Putrid Moldy Penguin
- Lobelia Sackville
- Dancing Penguin
- Mwa Mwa Penguin
- Mayor McFlapp
|Godfather and Underboss|
|Bugzy | GANGSTA G|
|King Snowkinian | ClockWerk | Link|
|Smuggler Gary | Boss of The Robbers|
|Johnny Tightbeak | Vinnie The Pincher | The Robbers | The Two Random Robots | Gambler | Bugzia | Andrew K. Rapone|
|Picciottos and Picciottis|
|Waddle G | Waddle O | Hammer Knight | Daniel Wilson|
|Vincent Terrasini (deseased) | EscarBOI (retired) | Leekduck (quit)|
|Smuggler Gary's Crew | Black Market | Team Stealem | Working Penguins Network (Cyber branch)| Doctor Aye-Que | Papa Flywish | Meme|
|UPM Locations, Stories and Items|
|Double Sicilia | UPM Headquarters | Bugzy's Casino | Villain To Hero | Data World Ultra | LINK STOP LAUGHING MAH BOI | Bugzy's Castle | Piccotio Days of the Fiendish Five|