User talk:XTUX345/Project:Kwiksilver
I suggest using Doom as a base instead. One of the easiest shooters to mod, and with modern source ports like Skulltag, rather modern.
WADs are easy to mess with, and level editing is still complex, but a heck of a lot simpler. --refractor this is a thing 18:37, 17 November 2010 (UTC)
SOrry, but I have no intention of making people buy Doom to play this game, as it is so infamous. Plus the source engine is easier to get these days and more powerful. I mean, what serious gamer doesn't have The Orange Box these days? --XTUX is on teh job! 19:11, 17 November 2010 (UTC)
- well then pirate it. Also, my PCs are all too weaksauce, and I don't like newer games. I don't like Steam, I don't like Source, and I have no intention to drastically increase by power bill with a new GPU. --refractor[[User talk:Refractor| this is a thing] 01:25, 20 November 2010 (UTC)
Most normal ( mean not super old PC's with below 256MB of graphics memory) PCs could easily run that game, plus for those users that use Linux, it would be fairly easy to get it working on ther PCs, so to most it's a win-win. I'm sorry, but I don't want to pirate anything, and Doom is one game I never plan on getting. Plus, I don't want to force players of my game to be forced to by that infamous, gory game. Plus, a lot of people own Half-Life 2, Portal or Team Fortress 2, and if I do good enough, Valve says that people who want my product won't even need another Source engine game to play it!--XTUX is on teh job! 02:16, 20 November 2010 (UTC)
My fastest PC has crappy integrated graphics which can barely handle Google Earth, the PC with dedicated graphics is from 1999. Doom isn't that gory when compared to the games of now. Have you even bothered looking at L4D2? (powered by source)
Furthermore, instead of making a mod to Doom, you can make an entire IWAD (mods are PWADs, IWADs have the resources to be standalone games) and then ship a source port like Skulltag or PrBoom. --refractor this is a thing 11:57, 20 November 2010 (UTC)
Well now that the engine is powered by the Alien Swarm branch of source, it is now completely free and you will not need to purchase any other source game in order to play it.
Plus, the game won't be gory (except for some green, ratchet and clank-style splatter when you blow up oversized bugs), so everyone should be able to play it for free.
Oh, and did I mention that we might even try and make a direct linux port of our game so that U guys with linux could play without needing wine? I cannot promise this, but we will try and get that feature done. —Preceding unsigned comment added by XTUX345 (talk • contribs)
You need the source code to Source to make it compile, and then several modifications. (use SDL for audio and input, OpenGL 3D GFX, etc.) Valve was doing a Steam port to Linux, which might have Source ported, but they denied they did a thing and refuse to do more. --refractor this is a thing 12:18, 21 November 2010 (UTC)
Contents
Script- Opening[edit]
Screen fades in. Player is standing in a street populated with penguins and puffles. When talkngThey can explore a small area, but the only exit is through a small bar.
finish later
RE: Operation Casino Night[edit]
XTUX, I would be honored to comply completely with whatever you have previously established in Operation Casino Night.
Right now, there isn't much to be said, except the following.
- It, as you and I know, was operated by the Time Agency.
- They sold the items from the future, such as how many pulls it takes to set a slot machine off, what Bugzy's hand was in each stage of the game, what cards were played, who won the bet, when to bet, ect. ect., online to the highest bidder.
- While a lot of penguins took advantage of OCN, one penguin bought it more than any other and nearly broke the house. (For you laymen, "the house" is the casinio.)
- Unlike a lot of OCN users, she escaped (it's a she) and is now filthy rich
- OCN ran for a short time but nearly knocked out the entire Antarctica gambling industry.
- Hardest hit was Double Sicilia, where three of its casinos actually did go bankrupt.
- Bugzy's Casino was barely able to break even throughout OCN.
- Half of Las Puffles was affected. I say half because OCN was shut down before that one major penguin and minor customers could take them out as well.
- It happened at the end of 2008 and onto mid-2009, to my knowledge: a five month period from December to April.
- A judge ordered an injunction on the account run by the Time Agency and shut it down.
- Around a dozen Time Agents "disappeared" after OCN finished running. You know why.
Also remember these notes:
- No one suspected paranormal activity or time travel. The judge, prosecutors, pit bosses, and even the Mafia all assumed it was an extremely advanced hacking, surveillance, card-counting, and overall stacking plan. No one figured out how Bugzy's every hand was recorded when he played poker, but they attributed it to mortal means, not time travel. Everyone just saw it as an advanced gambling cheating group that somehow knew the insider works of everything from the Las Puffles' slots to the races.
- No Time Agent was ever prosecuted, because no one figured out who actually ran Operation Casino Night. The account was proxied several times and encrypted to be untracable, by anyone from the EPF to the PIA.
- They didn't just rig legal gambling. Bugzy's Immondo Lotteria, a numbers racket, was also bankrupted because the numbers were predicted. In fact, OCN shut down Bugzy's lottery until December 2010.
- That one penguin frequented Bugzy's Casino more than any other, but she paid one trip to Double Sicilia and played Immondo Lotteria nine times. Needless to say, she walked out much, MUCH richer.
- Las Puffles, the rest of Sicilia, the lottery, and Bugzy's Casino were bankrupted by other users.
- It is deemed the ultimate in corruption and spat upon by all good Time Agents. Remember that Kwiksilver quit because of it, and the rest of the Agency was severed afterwards.
- The casinoes never figured it out or pieced it together. Even though all of them were hit at the same time, no one but Bugzy ever thought that it was all the work of one group. Most pit bosses and other casino businessmen assumed it was a strike by a lot of small groups at once, possibly on a symbolic date.
- Excluding the Sicilian casinoes and the Immondo Lotteria, all of the gambling institutions hit rebounded when it was shut.
- Since the BOF only has limited jurisidiction over time travel (they can't directly control/narrate it), they had to put actual effort to stop the Time Agency.
- Most every Time Agent, save Kwiksilver, worked on Operation Casino Night in some way.
- Though it technically failed because of the backlash that followed, it nonetheless made the Time Agency and a lot of penguins obscenely wealthy. All of the Time Agency's funds to this day are from Operation Casino Night.
I hope that helps!
--† TurtleShroom™! Jesus Loves You and Died for You!! † :) :) Dubya dubya dubya dot... † † As I always say... ――–――――― 18:35, 23 November 2010 (UTC)
P.S.: Be sure to ask Kwiksilver for more, since rigging gambling (a natural result of time travel) was his idea. I made up a bit of this as I go. What I didn't create instanteneously was pulled from Kwiksilver's Horrible Holiday and the Time Agency article.
P.S.S.: I am not planning to give that one penguin that used OCN the most an article, unless the public demands it, or it really takes off.
P.S.S.: It's on my to-do list and will be written by the time November is through. THIS, I SWEAR!
C++ compiler[edit]
I'd recommend you use MingGW instead of VC++. MingGW is essentially the Windows port of the gcc toolchain of Linux, so it will be stricter with Linux support. I do know Firefox and OO.o are built with it.
Also, I'm very sure Source has still not been ported to Linux. You can use WINE, but it's still not a native port, just the Win32 binary wrapped around. --refractor this is a thing 16:22, 24 November 2010 (UTC)
But source games HAVE been ported to Linux too! Just look at Postal II (please don't try it, as it is etremely gory and violent).--XTUX is on teh job! 16:27, 24 November 2010 (UTC)
- Postal 2 is Unreal based. Postal 3 might be Source based, but unless they get a porting god like Icculus, it unfortunately likely happen on Linux. As I said, it might help to use an engine made by id (doom, quake 3, those are popular choices) --refractor this is a thing 16:39, 24 November 2010 (UTC)
- Oops...my mistake. But I'm still sticking with the Alien Swarm engine, as it is very good and should run on most lower-end graphics cards (excluding Windows 98-erra, which is too old). There is no way I'd switch to a crappy older engine like doom, as that would be throwing away a great oppertunity.--XTUX is on teh job! 16:43, 24 November 2010 (UTC)
Can I have a Mac version? I can't play it otherwise.--Sir Kwiksilver of TARDIS-Ninjas can't catch you if you're on fire. 06:46, 25 November 2010 (UTC)
- There are ports of Wine for Macintoshes. See this for more.--Agent Johnson | You... 22:04, 27 November 2010 (UTC)
- Do I need to install Steam for Windows using Wine or can I just install the program?--Sir Kwiksilver of TARDIS-Ninjas can't catch you if you're on fire. 11:36, 28 November 2010 (UTC)
Alien Swarm does not natively support mac, and the download on steam would be windows and linux only. However I have thought up a plan for getting it working, but I'm not quite sure if it would work.--XTUX is on teh job! 16:01, 25 November 2010 (UTC)
Camera mode[edit]
Which camera type would you perfer, first-person, the normal Alien Swarm or a third person (which so far has never been done on the Alien Swarm branch of the source engine yet)?
Please sign your name in either of the following sections to vote, as we don't have fancy polls like on wikia.
--XTUX is on teh job! 04:10, 26 November 2010 (UTC)
UPDATE:I am sorry, but even though the majority voted for First-person camera, I cannot insert that into the game as the main camera. However the engine has a feature in which upon entering a cheat code you can play in First-Person!--XTUX is on teh job! 23:35, 27 November 2010 (UTC)
First Person[edit]
- third person makes me confus --refractor this is a thing<staff /> 10:34, 26 November 2010 (UTC)
- First person is easier to understand.--Sir Kwiksilver of TARDIS-Ninjas can't catch you if you're on fire. 10:04, 27 November 2010 (UTC)
Normal Alien Swarm[edit]
- Alien Swarm camera is awesome.--Agent Johnson | You... 21:59, 27 November 2010 (UTC)
Third Person (which I can't guarentee that I can do)[edit]
What Alien Swarm camera's about?[edit]
About 9/10 of people won't know what Alien Swarm cam is. Here are one or two video(s) to show you:
[3]--Agent Johnson | You... 01:17, 28 November 2010 (UTC)
Also have you seen the awesome launch trailer? [4]--Agent Johnson | You... 01:20, 28 November 2010 (UTC)