White Box

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White Box
Type Private
Industry Video Game Developer
Founded 2002
Headquarters South Pole City, United States of Antarctica
Area served Everywhere, except Dorkugal
Key people Yaupet (founder)
Revenue USP; 5 million (2003)
Operating income USP; 2.5 million(2003)
Net income USP; 2.5 million (2003)
Employees 23,500


White Box is a video game developer/manufacturer company, which was founded on 2002 and accquired by IA in 2003 after releasing it's famous video game, Ultimate Sledz. With a partnership with IA, White Box made successfull games like the Speedway series, the Missed Call series and the Command & Die series.

History[edit]

Independent[edit]

In 2002, video games weren't that popular, and a video games designer, Yaupet wanted to make it popular. He founded White Box Studios in South Pole City, where it launched it's first video game titled Musiz Jam. The game was received well, which inspired them to make another game, Ultimate Sledz, which made them popular. On the other hand, IA was struggling to make a video game, and it's employees were about to quit. IA's CEO, Coldred had no other way to make IA popular, so he made a partnership with White Box, and they made Speedway. After Speedway's success, Coldred robbed a bank and then purchased White Box from Yaupet.

Under IA's control[edit]

White Box's first game with IA was Speedway:Interchange. Interchange was a success, as it was one of the most popular Snowtendo DS and Vii games. Their next game was titled "The Trouble with the Migrator", which is a penguin-styled FPS. In May 2005, IA shut down all the White Box studios and officially removed White Box. It's employees were transferred to IA Studios. IA then made a large number of successful games, but the workers then made a rebellion against IA, and in 2012, IA reopened White Box in CP City and South Pole City.